WORK EXPERIENCE

November 2007 – May 2009

Maya Generalist - Brain Zoo Studios

  • Sport Science: Season 2 (Base Productions)

  • Splatter House (Namco)

    • Modeling for in-game cinematics, Color Correction and Compositing
  • Tiberium (EA)

    • Key Frame Vehicle Animation, Vehicle Rigging, Key Frame Character Animation and Motion Capture Cleanup for in-game movie sequences
  • Lord of the Rings Online Teaser (Turbine)

    • High Resolution Character Modeling, High Resolution Prop Modeling, Create UV maps, Texturing, Create Shaders, Motion Capture Cleanup and Key Frame Character and Prop Animation
  • Rogue Warrior (Bethesda)

    • Motion Capture Cleanup for in-game cinematic
  • Ghost Recon 4 (Red Storm Entertainment)

    • High Resolution Character Modeling, High Resolution Prop Modeling, Create UV maps and Texturing

    June 2007 - October 2007

    Motion Capture Cleanup Animator Xtrackerz

    • Motion Capture Cleanup and Key Frame Animation using Motion Builder for the Threshold Animation's film "Food Fight!"
    • Motion Capture Cleanup and Key Frame Animation using Maya for Childrens DVD "Bopalots"

    February 2007

    Modeler Eddy Yang Studios

    • Resurface high resolution polygonal mesh for the Vanguard Animated film "Space Chimps"

    January 2006 – December 2006

    Print / Web Production Artist - Metrocities Mortgage LLC.
    • Design layouts consistent with corporate branding for various marketing materials including flyers, posters, ads, signage, newsletters, postcards and brochures using Quark, Photoshop, Illustrator and Acrobat

    • Color correct, retouch and composite images for custom marketing materials

    • Create custom content for Loan Officer and ABA websites using HTML and CSS

    • Created co-branded materials compliant with The Real Estate Settlement Procedures Act

    March 2004 – January 2006

    Print Production Artist NTS Inc.

    • Color correct and retouch images using Photoshop

    • Design magazine page layouts using Quark

    • Create a high volume of ads to meet strict deadlines

    March 2005 – March 2006

    3D Artist (Freelance)C4 Pictures

    • Build 3D models from existing character designs
    • Paint textures, rig and pose character

    • Render images of characters for an animated feature film proof of concept

    July 2003 – March 2004

    Digital ArtistAnime Combo

    • Scan and retouch images for website
    • Design web ready banners and layouts

    • Upload images to remote server via FTP

    • Update product information on website using HTML

    June 2002 – January 2003

    Game TesterTHQ

    • Find and Document: Crashes, Standards, Game play, Graphic and Collision issues

    • Worked well in a team as small as two & as large as fifty
    • Credit on WWE Smackdown Shut Your mouth (PS2) and Sega Smash Pack (GBA)

    EDUCATION

    2003 Gnomon School of Visual Effects
    Hollywood, CA

    • Maya Fast Track Program Certified

    • Core Subjects: General Maya, Surface Modeling, Organic Modeling, Texture Mapping, Lighting and Rendering, Animation and Visual Effects, Character Kinematics, Character Skinning, Particles and Dynamics, and Character Animation

    1997 – 2000 California State University, Long Beach
    Long Beach, CA

    • Specialized in illustration

    • Courses include: Illustration, Lettering & Typography, Anatomy, Life Drawing, Costumed Figure Drawing, Watercolor, and Production for Fine Art

    Significant Honors:

    Skills:
      Maya, Motionbuilder, Zbrush, Photoshop, Quark, Illustrator, Acrobat, Dreamweaver, After Effects, Flash, HTML, CSS, PC & Mac, Microsoft Office
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    All artwork © 2009 Herman Lee, none of the content on this
    site may be used without the permission of Herman Lee