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WORK EXPERIENCE
November 2007 – May 2009
Maya Generalist - Brain Zoo Studios
Sport Science: Season 2 (Base Productions)
- 2008 Sports Emmy® Award for Outstanding Graphic Design
- Key Frame Character Animation, Camera Animation, Motion Capture Cleanup, Rendering, Previz Layout and Animatics
Splatter House (Namco)
- Modeling for in-game cinematics, Color Correction and Compositing
Tiberium (EA)
- Key Frame Vehicle Animation, Vehicle Rigging, Key Frame Character Animation and Motion Capture Cleanup for in-game movie sequences
Lord of the Rings Online Teaser (Turbine)
- High Resolution Character Modeling, High Resolution Prop Modeling, Create UV maps, Texturing, Create Shaders, Motion Capture Cleanup and Key Frame Character and Prop Animation
Rogue Warrior (Bethesda)
- Motion Capture Cleanup for in-game cinematic
Ghost Recon 4 (Red Storm Entertainment)
- High Resolution Character Modeling, High Resolution Prop Modeling, Create UV maps and Texturing
June 2007 - October 2007
Motion Capture Cleanup Animator – Xtrackerz
- Motion Capture Cleanup and Key Frame Animation using Motion Builder for the Threshold Animation's film "Food Fight!"
- Motion Capture Cleanup and Key Frame Animation using Maya for Childrens DVD "Bopalots"
February 2007
Modeler – Eddy Yang Studios
- Resurface high resolution polygonal mesh for the Vanguard Animated film "Space Chimps"
January 2006 – December 2006
Print / Web Production Artist - Metrocities Mortgage LLC.
- Design layouts consistent with corporate branding for various marketing materials including flyers, posters, ads, signage, newsletters, postcards and brochures using Quark, Photoshop, Illustrator and Acrobat
- Color correct, retouch and composite images for custom marketing materials
- Create custom content for Loan Officer and ABA websites using HTML and CSS
- Created co-branded materials compliant with The Real Estate Settlement Procedures Act
March 2004 – January 2006
Print Production Artist – NTS Inc.
- Color correct and retouch images using Photoshop
- Design magazine page layouts using Quark
- Create a high volume of ads to meet strict deadlines
March 2005 – March 2006
3D Artist (Freelance) – C4 Pictures
- Build 3D models from existing character designs
- Paint textures, rig and pose character
- Render images of characters for an animated feature film proof of concept
July 2003 – March 2004
Digital Artist – Anime Combo
- Scan and retouch images for website
- Design web ready banners and layouts
- Upload images to remote server via FTP
- Update product information on website using HTML
June 2002 – January 2003
Game Tester – THQ
- Find and Document: Crashes, Standards, Game play, Graphic and Collision issues
- Worked well in a team as small as two & as large as fifty
- Credit on WWE Smackdown Shut Your mouth (PS2) and Sega Smash Pack (GBA)
EDUCATION
2003 Gnomon School of Visual Effects
Hollywood, CA
- Maya Fast Track Program Certified
- Core Subjects: General Maya, Surface Modeling, Organic Modeling, Texture Mapping, Lighting and Rendering, Animation and Visual Effects, Character Kinematics, Character Skinning, Particles and Dynamics, and Character Animation
1997 – 2000 California State University, Long Beach Long Beach, CA
- Specialized in illustration
- Courses include: Illustration, Lettering & Typography, Anatomy, Life Drawing, Costumed Figure Drawing, Watercolor, and Production for Fine Art
Significant Honors:
2008 Sports Emmy® Award for Outstanding Graphic Design
Alma Del Prado Scholarship in 1995, Winner of the 1994 William C. Miller Art Scholarship, Saturday High Art Scholarship at Art Center College of Design
Skills: Maya, Motionbuilder, Zbrush, Photoshop, Quark, Illustrator, Acrobat, Dreamweaver, After Effects, Flash, HTML, CSS, PC & Mac, Microsoft Office
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